I am a founding team member of Discord. We had many things under development before pivoting to a communication application. A selection of that work is presented here.
A selection of my personal work
'Fates Forever' was a MOBA exclusively for mobile released in 2014. In the role of AD I was responsible for hiring the art department talent, managed this incredible team (character, environment, UI, animation, tech art/FX), guided the art pipeline, provided 2d and 3d concept, finalized models/textures for approval, provided the bridge between art and design, and directed our cinematic that launched at the same time the game was widely released.
link: Fates Forever Cinematic
A selection of the art I provided for Wizards of the Coast
a selection of the art I have provided Blizzard for the TCG, Hearthstone and promotional use.
A selection of concept art I provided for RAGE and RAGE DLC
My work for DOOM is still under NDA
A selection from 'Deadly Creatures' a Wii title shipped in 2009 for Rainbow Studios. I provided color concepts for all major areas of the game from start to finish.
Playful is currently completing development of Star Child. I'll post my contributions to that title when it ships.
My last contribution to the game was for its E3 demo in the capacity of AD and Concept.
link: Star Child E3 2017